While I do get the basic system of how to control the doors (specific numbers of a colour of light will open a door of that colour), even several hours in, I still blunder my way through the puzzles with only a modicum of actual knowledge backing me up. ![]() These take the form of Tron-like rooms separated by various coloured doors, which can be opened by moving light around, placing them in large cubes to turn the doors on and off. To do that, you must solve a series of authentication challenges, which are thankfully more like Portal -esque puzzles rather than trying to electronically break a monitoring program (testing the sanitized inputs, anyone?). To escape this gilded prison, you must first break the system. Yet something is amiss: all of the staff are mannequins with speakers in their blank, fabricy faces… and oh yeah, this whole thing is in a state-of-the-art simulation gone rogue. Waking up in a lovingly indulgent hotel room, you soon discover that you are in fact a guest at the illustrious Penrose, a digital resort of the highest calibre. ![]() If you like puzzles, a distant sense of impending doom and horror and creepy mannequins being nice to you, The Spectrum Retreat is the hotel for you!
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